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Audio-visual hybrids : between immersion and detachment
Publication Server of the FH Aachen University of Applied Sciences, 2005-11-30
BASE - Bielefeld Academic Search Engine , Publication Server of the FH Aachen University of Applied Sciences
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Conference proceedings of The Philosophy of Computer Games 2008
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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The magic circle and the puzzle piece
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Remarks on digital play spaces
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Trigens can’t swim : intelligence and intentionality in first person game worlds
University of Potsdam: publish.UP, 2009-02-13
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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There is no magic circle : on the difference between computer games and traditional games
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Pulling the strings : a theory of puppetry for the gaming experience
University of Potsdam: publish.UP, 2009-02-13
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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The space-image
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Perception, action, and game space
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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The rhetoric of persuasive games : freedom and discipline in America's Army
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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The concept of war in the World of Warcraft
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Being "in the game"
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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When openness closes : the line between play and design
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Gameplay in the "Zone of Becoming" : locating action in the computer game
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Metacommunicative circles
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Ethical reflection and emotional involvement in computer games
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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Playing with information : how political games encourage the player to cross the magic circle
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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The phenomenology of videogames
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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The perception of video games : from visual power to immersive interaction
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP
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The landscape aesthetics of computer games
University of Potsdam: publish.UP, 2008-12-23
BASE - Bielefeld Academic Search Engine , University of Potsdam: publish.UP